![]() Every month has the same number of days as the corresponding Earth month. Golarion's calendar has 12 months and the number in brackets after the month's name helpfully tells you which one it is. The deadline for dealing with events is always the end of the current month. Someone there has new dialogue for you, but it may be hidden behind a grayed-out line if you've asked them about the topic before. If you're stuck on the quest that involves following a trail that vanishes at the edge of the map, turn around and go back to the village. In some cases it turns black again if there's reason to retry it, as with the Storyteller when you find new relics or artifact pieces for him to inspect. Once you've selected a dialogue option it turns gray. Grayed-out dialogue sometimes hides new options Sometimes you'll need to be present for a meeting or message, but a lot of decisions can be made while adventuring, so long as you're within the borders of a region you control. An exclamation mark will appear when a new event appears or an existing one's been completed. On the map screen there's a button in the bottom right that takes you directly to the kingdom interface without needing to walk back home. Quicksave is on F5 and you'll need to abuse it. But then at other times you don't get that option, and if you made camp at level two and were awoken by an unkillable demilich name Viscount Smoulderburn you'll know what I'm talking about. Sometimes Kingmaker gives warning that fights are going to be above your pay grade, as when a huge reptilian crag linnorm appears in a cave and you have time to nope right back out of it. You can toggle things to make your own bespoke difficulty setting, but you will inevitably hit some hitches. Kingmaker has a robust set of difficulty options, which is great. They're heavy items, but that's why you bought bags of holding. ![]() Underground you can't go hunting though, so if you like to rest to get your spells back on the regular buy some camping supplies and rations when a dungeon crawl is on the cards. It adds several hours to the rest time, but saves on rations. In the wilderness you can just send someone off hunting if they've got the Lore (Nature) skill, like faithful barbarian Amiri. When you make camp everybody needs to be fed. Buy camping supplies and rations before dungeoneering ![]() I'd recommend putting some points into Athletics and Mobility as well, if you can afford it, for one specific encounter. Sometimes your main character will need to make diplomacy checks when the rest of the party's absent, so it's worth having the leader also be the face and put some points into Persuasion. In Pathfinder diplomacy is handled by the Persuasion skill, as are bluff checks for when you outright lie (those seem rarer but I've encountered a couple). There's no diplomacy skill on your character sheet, though. Diplomacy checks pop up in conversation frequently, because diplomacy is the kind of thing barons do a lot of.
0 Comments
Leave a Reply. |